Searched refs:evalSwitchUniform (Results 1 – 3 of 3) sorted by relevance
76 static void evalSwitchUniform (ShaderEvalContext& evalCtx) { evalCtx.color.xyz() = evalCtx.coords.s… in evalSwitchUniform() function152 type == SWITCHTYPE_UNIFORM ? evalSwitchUniform : in makeSwitchCase()
93 static void evalSwitchUniform (ShaderEvalContext& evalCtx) { evalCtx.color.xyz() = evalCtx.coords.s… in evalSwitchUniform() function169 type == SWITCHTYPE_UNIFORM ? evalSwitchUniform : in makeSwitchCase()
72 static void evalSwitchUniform(ShaderEvalContext& evalCtx) in evalSwitchUniform() function166 evalSwitchUniform : in makeSwitchCase()