/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 403 static void evalTexelFetch2D (gls::ShaderEvalContext& c, const TexLookupParams& p) in evalTexelFetch2D() function 1925 … 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DTexelFetchFixed, evalTexelFetch2D, BOTH), in init() 1926 … 0.0f, 0.0f), false, 1.0f, 1.0f, false, IVec3(0), tex2DTexelFetchFloat, evalTexelFetch2D, BOTH), in init() 1927 … 0.0f, 0.0f), false, 2.0f, 2.0f, false, IVec3(0), tex2DTexelFetchInt, evalTexelFetch2D, BOTH), in init() 1928 … 0.0f, 0.0f), false, 4.0f, 4.0f, false, IVec3(0), tex2DTexelFetchUint, evalTexelFetch2D, BOTH), in init() 1946 … 0.0f), false, 0.0f, 0.0f, true, IVec3(-8, 7, 0), tex2DTexelFetchFixed, evalTexelFetch2D, BOTH), in init() 1947 … 0.0f), false, 1.0f, 1.0f, true, IVec3(7, -8, 0), tex2DTexelFetchFloat, evalTexelFetch2D, BOTH), in init() 1948 …, 0.0f), false, 2.0f, 2.0f, true, IVec3(-8, 7, 0), tex2DTexelFetchInt, evalTexelFetch2D, BOTH), in init() 1949 …, 0.0f), false, 4.0f, 4.0f, true, IVec3(7, -8, 0), tex2DTexelFetchUint, evalTexelFetch2D, BOTH), in init()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 653 static void evalTexelFetch2D (ShaderEvalContext& c, const TexLookupParams& p) in evalTexelFetch2D() function 4233 … 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DTexelFetchFixed, evalTexelFetch2D, BOTH), in init() 4234 … 0.0f, 0.0f), false, 1.0f, 1.0f, false, IVec3(0), tex2DTexelFetchFloat, evalTexelFetch2D, BOTH), in init() 4235 … 0.0f, 0.0f), false, 2.0f, 2.0f, false, IVec3(0), tex2DTexelFetchInt, evalTexelFetch2D, BOTH), in init() 4236 … 0.0f, 0.0f), false, 4.0f, 4.0f, false, IVec3(0), tex2DTexelFetchUint, evalTexelFetch2D, BOTH), in init() 4264 … 0.0f), false, 0.0f, 0.0f, true, IVec3(-8, 7, 0), tex2DTexelFetchFixed, evalTexelFetch2D, BOTH), in init() 4265 … 0.0f), false, 1.0f, 1.0f, true, IVec3(7, -8, 0), tex2DTexelFetchFloat, evalTexelFetch2D, BOTH), in init() 4266 …, 0.0f), false, 2.0f, 2.0f, true, IVec3(-8, 7, 0), tex2DTexelFetchInt, evalTexelFetch2D, BOTH), in init() 4267 …, 0.0f), false, 4.0f, 4.0f, true, IVec3(7, -8, 0), tex2DTexelFetchUint, evalTexelFetch2D, BOTH), in init()
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