Searched refs:evalTexture2DProj3OffsetBias (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 337 static void evalTexture2DProj3OffsetBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c… in evalTexture2DProj3OffsetBias() function 1670 …0f), true, -2.0f, 2.0f, true, IVec3(-8, 7, 0), tex2DFixed, evalTexture2DProj3OffsetBias, FRAGME… in init() 1671 …0f), true, -2.0f, 2.0f, true, IVec3(7, -8, 0), tex2DFloat, evalTexture2DProj3OffsetBias, FRAGME… in init() 1672 …0.0f), true, -2.0f, 2.0f, true, IVec3(-8, 7, 0), tex2DInt, evalTexture2DProj3OffsetBias, FRAGME… in init() 1673 ….0f), true, -2.0f, 2.0f, true, IVec3(7, -8, 0), tex2DUint, evalTexture2DProj3OffsetBias, FRAGME… in init()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 507 static void evalTexture2DProj3OffsetBias (ShaderEvalContext& c, const TexLookupParams& p) { c.colo… in evalTexture2DProj3OffsetBias() function 3756 …0f), true, -2.0f, 2.0f, true, IVec3(-8, 7, 0), tex2DFixed, evalTexture2DProj3OffsetBias, FRAGME… in init() 3757 …0f), true, -2.0f, 2.0f, true, IVec3(7, -8, 0), tex2DFloat, evalTexture2DProj3OffsetBias, FRAGME… in init() 3758 …0.0f), true, -2.0f, 2.0f, true, IVec3(-8, 7, 0), tex2DInt, evalTexture2DProj3OffsetBias, FRAGME… in init() 3759 ….0f), true, -2.0f, 2.0f, true, IVec3(7, -8, 0), tex2DUint, evalTexture2DProj3OffsetBias, FRAGME… in init()
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