Searched refs:evalTexture2DProjOffsetBias (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 339 static void evalTexture2DProjOffsetBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c… in evalTexture2DProjOffsetBias() function 1684 ….5f), true, -2.0f, 2.0f, true, IVec3(-8, 7, 0), tex2DFixed, evalTexture2DProjOffsetBias, FRAGME… in init() 1685 ….5f), true, -2.0f, 2.0f, true, IVec3(7, -8, 0), tex2DFloat, evalTexture2DProjOffsetBias, FRAGME… in init() 1686 … 1.5f), true, -2.0f, 2.0f, true, IVec3(-8, 7, 0), tex2DInt, evalTexture2DProjOffsetBias, FRAGME… in init() 1687 …1.5f), true, -2.0f, 2.0f, true, IVec3(7, -8, 0), tex2DUint, evalTexture2DProjOffsetBias, FRAGME… in init()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 509 static void evalTexture2DProjOffsetBias (ShaderEvalContext& c, const TexLookupParams& p) { c.colo… in evalTexture2DProjOffsetBias() function 3770 ….5f), true, -2.0f, 2.0f, true, IVec3(-8, 7, 0), tex2DFixed, evalTexture2DProjOffsetBias, FRAGME… in init() 3771 ….5f), true, -2.0f, 2.0f, true, IVec3(7, -8, 0), tex2DFloat, evalTexture2DProjOffsetBias, FRAGME… in init() 3772 … 1.5f), true, -2.0f, 2.0f, true, IVec3(-8, 7, 0), tex2DInt, evalTexture2DProjOffsetBias, FRAGME… in init() 3773 …1.5f), true, -2.0f, 2.0f, true, IVec3(7, -8, 0), tex2DUint, evalTexture2DProjOffsetBias, FRAGME… in init()
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