Home
last modified time | relevance | path

Searched refs:evalTexture2DProjOffsetBias (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp339 static void evalTexture2DProjOffsetBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c… in evalTexture2DProjOffsetBias() function
1684 ….5f), true, -2.0f, 2.0f, true, IVec3(-8, 7, 0), tex2DFixed, evalTexture2DProjOffsetBias, FRAGME… in init()
1685 ….5f), true, -2.0f, 2.0f, true, IVec3(7, -8, 0), tex2DFloat, evalTexture2DProjOffsetBias, FRAGME… in init()
1686 … 1.5f), true, -2.0f, 2.0f, true, IVec3(-8, 7, 0), tex2DInt, evalTexture2DProjOffsetBias, FRAGME… in init()
1687 …1.5f), true, -2.0f, 2.0f, true, IVec3(7, -8, 0), tex2DUint, evalTexture2DProjOffsetBias, FRAGME… in init()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp509 static void evalTexture2DProjOffsetBias (ShaderEvalContext& c, const TexLookupParams& p) { c.colo… in evalTexture2DProjOffsetBias() function
3770 ….5f), true, -2.0f, 2.0f, true, IVec3(-8, 7, 0), tex2DFixed, evalTexture2DProjOffsetBias, FRAGME… in init()
3771 ….5f), true, -2.0f, 2.0f, true, IVec3(7, -8, 0), tex2DFloat, evalTexture2DProjOffsetBias, FRAGME… in init()
3772 … 1.5f), true, -2.0f, 2.0f, true, IVec3(-8, 7, 0), tex2DInt, evalTexture2DProjOffsetBias, FRAGME… in init()
3773 …1.5f), true, -2.0f, 2.0f, true, IVec3(7, -8, 0), tex2DUint, evalTexture2DProjOffsetBias, FRAGME… in init()