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Searched refs:evalTexture2DShadow (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp349 static void evalTexture2DShadow (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color… in evalTexture2DShadow() function
1534 …, 1.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DShadow, evalTexture2DShadow, VERTEX), in init()
1535 …f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DMipmapShadow, evalTexture2DShadow, FRAGMENT… in init()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp531 static void evalTexture2DShadow (ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() … in evalTexture2DShadow() function
3465 …, 1.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DShadow, evalTexture2DShadow, VERTEX), in init()
3466 …f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DMipmapShadow, evalTexture2DShadow, FRAGMENT… in init()