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Searched refs:evalTexture2DShadowProj (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp360 static void evalTexture2DShadowProj (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.co… in evalTexture2DShadowProj() function
1650 …1.5f, 1.5f), false, 0.0f, 0.0f, false, IVec3(0), tex2DShadow, evalTexture2DShadowProj, VERTEX), in init()
1651 … 1.5f), false, 0.0f, 0.0f, false, IVec3(0), tex2DMipmapShadow, evalTexture2DShadowProj, FRAGMEN… in init()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp551 static void evalTexture2DShadowProj (ShaderEvalContext& c, const TexLookupParams& p) { c.color.… in evalTexture2DShadowProj() function
3733 …1.5f, 1.5f), false, 0.0f, 0.0f, false, IVec3(0), tex2DShadow, evalTexture2DShadowProj, VERTEX), in init()
3734 … 1.5f), false, 0.0f, 0.0f, false, IVec3(0), tex2DMipmapShadow, evalTexture2DShadowProj, FRAGMEN… in init()