Searched refs:evalTexture2DShadowProjLod (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 363 static void evalTexture2DShadowProjLod (gls::ShaderEvalContext& c, const TexLookupParams&) { c.c… in evalTexture2DShadowProjLod() function 1779 … 1.5f), false, -1.0f, 9.0f, false, IVec3(0), tex2DMipmapShadow, evalTexture2DShadowProjLod, BOTH) in init()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 556 static void evalTexture2DShadowProjLod (ShaderEvalContext& c, const TexLookupParams&) { c.color… in evalTexture2DShadowProjLod() function 3935 … 1.5f), false, -1.0f, 9.0f, false, IVec3(0), tex2DMipmapShadow, evalTexture2DShadowProjLod, BOTH), in init()
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