Searched refs:evalTexture3DProjOffsetBias (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 341 static void evalTexture3DProjOffsetBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c… in evalTexture3DProjOffsetBias() function 1698 …75f), true, -2.0f, 2.0f, true, IVec3(-8, 7, 3), tex3DFixed, evalTexture3DProjOffsetBias, FRAGME… in init() 1699 …75f), true, -2.0f, 2.0f, true, IVec3(7, 3, -8), tex3DFloat, evalTexture3DProjOffsetBias, FRAGME… in init() 1700 …0.75f), true, -2.0f, 2.0f, true, IVec3(3, -8, 7), tex3DInt, evalTexture3DProjOffsetBias, FRAGME… in init() 1701 ….75f), true, -2.0f, 2.0f, true, IVec3(-8, 7, 3), tex3DUint, evalTexture3DProjOffsetBias, FRAGME… in init()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 511 static void evalTexture3DProjOffsetBias (ShaderEvalContext& c, const TexLookupParams& p) { c.colo… in evalTexture3DProjOffsetBias() function 3784 …75f), true, -2.0f, 2.0f, true, IVec3(-8, 7, 3), tex3DFixed, evalTexture3DProjOffsetBias, FRAGME… in init() 3785 …75f), true, -2.0f, 2.0f, true, IVec3(7, 3, -8), tex3DFloat, evalTexture3DProjOffsetBias, FRAGME… in init() 3786 …0.75f), true, -2.0f, 2.0f, true, IVec3(3, -8, 7), tex3DInt, evalTexture3DProjOffsetBias, FRAGME… in init() 3787 ….75f), true, -2.0f, 2.0f, true, IVec3(-8, 7, 3), tex3DUint, evalTexture3DProjOffsetBias, FRAGME… in init()
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