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Searched refs:evalTextureCubeShadow (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp352 static void evalTextureCubeShadow (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.colo… in evalTextureCubeShadow() function
1538 …01f, 1.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeShadow, evalTextureCubeShadow, VERTEX), in init()
1539 … 1.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeMipmapShadow, evalTextureCubeShadow, FRAGMEN… in init()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp534 static void evalTextureCubeShadow (ShaderEvalContext& c, const TexLookupParams& p) { c.color.x()… in evalTextureCubeShadow() function
3469 …01f, 1.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeShadow, evalTextureCubeShadow, VERTEX), in init()
3470 … 1.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeMipmapShadow, evalTextureCubeShadow, FRAGMEN… in init()