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Searched refs:eval_selection_bvec3 (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderOperatorTests.cpp754 void eval_selection_bvec3 (ShaderEvalContext& c) { c.color.xyz() = selection(c.in[0].z() > 0.0f, … in eval_selection_bvec3() function
1405 { TYPE_BOOL_VEC3, eval_selection_bvec3 }, in init()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderOperatorTests.cpp1072 void eval_selection_bvec3 (ShaderEvalContext& c) { c.color.xyz() = selection(c.in[0].z() > 0.0f, … in eval_selection_bvec3() function
2017 { TYPE_BOOL_VEC3, eval_selection_bvec3 }, in init()
/external/deqp/modules/gles3/functional/
Des3fShaderOperatorTests.cpp1131 void eval_selection_bvec3 (ShaderEvalContext& c) { c.color.xyz() = selection(c.in[0].z() > 0.0f, … in eval_selection_bvec3() function
2057 { TYPE_BOOL_VEC3, eval_selection_bvec3 }, in init()