Searched refs:evenCallNdxLocation (Results 1 – 1 of 1) sorted by relevance
2476 const int evenCallNdxLocation = gl.getUniformLocation(m_evenProgram->getProgram(), "u_callNdx"); in iterate() local2485 if (evenCallNdxLocation == -1) in iterate()2496 gl.uniform1ui(evenCallNdxLocation, (deUint32)callNdx); in iterate()