Searched refs:existing_vtable (Results 1 – 4 of 4) sorted by relevance
783 int existing_vtable = 0; in endObject() local795 existing_vtable = vtables[i]; in endObject()800 if (existing_vtable != 0) { in endObject()805 bb.putInt(space, existing_vtable - vtableloc); in endObject()
836 $existing_vtable = 0;850 $existing_vtable = $this->vtables[$i];855 if ($existing_vtable != 0) {859 $this->bb->putInt($this->space, $existing_vtable - $vtableloc);
637 var existing_vtable = 0;648 existing_vtable = this.vtables[i];653 if (existing_vtable) {659 this.bb.writeInt32(this.space, existing_vtable - vtableloc);
94 existing_vtable := do():105 if existing_vtable:110 buf.write_int32_le(Start(), existing_vtable - object_offset)