Searched refs:fActiveRenderCmdEncoder (Results 1 – 4 of 4) sorted by relevance
69 SkASSERT(nil == fActiveRenderCmdEncoder);73 SkASSERT(nil == fActiveRenderCmdEncoder);95 SkASSERT(nil == fActiveRenderCmdEncoder);148 SkASSERT(nil == fActiveRenderCmdEncoder);149 fActiveRenderCmdEncoder = [fGpu->commandBuffer()151 SkASSERT(fActiveRenderCmdEncoder);153 [fActiveRenderCmdEncoder setFrontFacingWinding:MTLWindingCounterClockwise];155 [fActiveRenderCmdEncoder setRenderPipelineState:pipelineState->mtlPipelineState()];156 pipelineState->bind(fActiveRenderCmdEncoder);157 pipelineState->setBlendConstants(fActiveRenderCmdEncoder, fRenderTarget->config(),[all …]
128 id<MTLRenderCommandEncoder> fActiveRenderCmdEncoder; variable
71 SkASSERT(fActiveRenderCmdEncoder == nil);75 SkASSERT(fActiveRenderCmdEncoder == nil);76 fActiveRenderCmdEncoder =79 SkASSERT(fActiveRenderCmdEncoder);80 [fActiveRenderCmdEncoder setFrontFacingWinding: MTLWindingCounterClockwise];84 SkASSERT(fActiveRenderCmdEncoder);85 [fActiveRenderCmdEncoder endEncoding];86 fActiveRenderCmdEncoder = nil;87 SkASSERT(fActiveRenderCmdEncoder == nil);103 SkASSERT(fActiveRenderCmdEncoder == nil);[all …]
130 id<MTLRenderCommandEncoder> fActiveRenderCmdEncoder; variable