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Searched refs:fBaseCTM (Results 1 – 1 of 1) sorted by relevance

/external/skia/gm/
Dcompositor_quads.cpp727 fBaseCTM = canvas->getTotalMatrix(); in drawTile()
733 if (!fBaseCTM.invert(&invBase)) { in drawTile()
801 SkMatrix fBaseCTM; member in TextureSetRenderer
872 canvas->setMatrix(fBaseCTM); in drawAndReset()