Searched refs:fBindUniformLocationSupport (Results 1 – 4 of 4) sorted by relevance
328 bool bindUniformLocationSupport() const { return fBindUniformLocationSupport; } in bindUniformLocationSupport()499 bool fBindUniformLocationSupport : 1; variable
227 fBindUniformLocationSupport = ctxInfo.hasExtension("GL_CHROMIUM_bind_uniform_location"); in init()1161 writer->appendBool("Bind uniform location support", fBindUniformLocationSupport); in onDumpJSON()
227 fBindUniformLocationSupport = ctxInfo.hasExtension("GL_CHROMIUM_bind_uniform_location"); in init()1154 writer->appendBool("Bind uniform location support", fBindUniformLocationSupport); in onDumpJSON()