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Searched refs:fBindUniformLocationSupport (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLCaps.h328 bool bindUniformLocationSupport() const { return fBindUniformLocationSupport; } in bindUniformLocationSupport()
499 bool fBindUniformLocationSupport : 1; variable
DGrGLCaps.cpp227 fBindUniformLocationSupport = ctxInfo.hasExtension("GL_CHROMIUM_bind_uniform_location"); in init()
1161 writer->appendBool("Bind uniform location support", fBindUniformLocationSupport); in onDumpJSON()
/external/skqp/src/gpu/gl/
DGrGLCaps.h328 bool bindUniformLocationSupport() const { return fBindUniformLocationSupport; } in bindUniformLocationSupport()
499 bool fBindUniformLocationSupport : 1; variable
DGrGLCaps.cpp227 fBindUniformLocationSupport = ctxInfo.hasExtension("GL_CHROMIUM_bind_uniform_location"); in init()
1154 writer->appendBool("Bind uniform location support", fBindUniformLocationSupport); in onDumpJSON()