Searched refs:fBuiltinUniformHandles (Results 1 – 12 of 12) sorted by relevance
/external/skqp/src/gpu/gl/ |
D | GrGLProgram.cpp | 44 : fBuiltinUniformHandles(builtinUniforms) in GrGLProgram() 138 if (fBuiltinUniformHandles.fRTWidthUni.isValid() && in setRenderTargetState() 140 fProgramDataManager.set1f(fBuiltinUniformHandles.fRTWidthUni, SkIntToScalar(rt->width())); in setRenderTargetState() 142 if (fBuiltinUniformHandles.fRTHeightUni.isValid() && in setRenderTargetState() 144 fProgramDataManager.set1f(fBuiltinUniformHandles.fRTHeightUni, SkIntToScalar(rt->height())); in setRenderTargetState() 158 fProgramDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, rtAdjustmentVec); in setRenderTargetState()
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D | GrGLProgram.h | 152 GrGLSLBuiltinUniformHandles fBuiltinUniformHandles; variable
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/external/skia/src/gpu/gl/ |
D | GrGLProgram.cpp | 44 : fBuiltinUniformHandles(builtinUniforms) in GrGLProgram() 138 if (fBuiltinUniformHandles.fRTWidthUni.isValid() && in setRenderTargetState() 140 fProgramDataManager.set1f(fBuiltinUniformHandles.fRTWidthUni, SkIntToScalar(rt->width())); in setRenderTargetState() 142 if (fBuiltinUniformHandles.fRTHeightUni.isValid() && in setRenderTargetState() 144 fProgramDataManager.set1f(fBuiltinUniformHandles.fRTHeightUni, SkIntToScalar(rt->height())); in setRenderTargetState() 158 fProgramDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, rtAdjustmentVec); in setRenderTargetState()
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D | GrGLProgram.h | 152 GrGLSLBuiltinUniformHandles fBuiltinUniformHandles; variable
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/external/skia/src/gpu/vk/ |
D | GrVkPipelineState.cpp | 50 , fBuiltinUniformHandles(builtinUniformHandles) in GrVkPipelineState() 359 if (fBuiltinUniformHandles.fRTHeightUni.isValid() && in setRenderTargetState() 361 fDataManager.set1f(fBuiltinUniformHandles.fRTHeightUni, SkIntToScalar(rt->height())); in setRenderTargetState() 367 SkASSERT(fBuiltinUniformHandles.fRTAdjustmentUni.isValid()); in setRenderTargetState() 375 fDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, rtAdjustmentVec); in setRenderTargetState()
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D | GrVkPipelineState.h | 145 GrGLSLBuiltinUniformHandles fBuiltinUniformHandles; variable
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/external/skqp/src/gpu/vk/ |
D | GrVkPipelineState.cpp | 50 , fBuiltinUniformHandles(builtinUniformHandles) in GrVkPipelineState() 359 if (fBuiltinUniformHandles.fRTHeightUni.isValid() && in setRenderTargetState() 361 fDataManager.set1f(fBuiltinUniformHandles.fRTHeightUni, SkIntToScalar(rt->height())); in setRenderTargetState() 367 SkASSERT(fBuiltinUniformHandles.fRTAdjustmentUni.isValid()); in setRenderTargetState() 375 fDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, rtAdjustmentVec); in setRenderTargetState()
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D | GrVkPipelineState.h | 145 GrGLSLBuiltinUniformHandles fBuiltinUniformHandles; variable
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/external/skia/src/gpu/mtl/ |
D | GrMtlPipelineState.mm | 50 , fBuiltinUniformHandles(builtinUniformHandles) function 143 if (fBuiltinUniformHandles.fRTHeightUni.isValid() && 145 fDataManager.set1f(fBuiltinUniformHandles.fRTHeightUni, SkIntToScalar(rt->height())); 151 SkASSERT(fBuiltinUniformHandles.fRTAdjustmentUni.isValid()); 159 fDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, rtAdjustmentVec);
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D | GrMtlPipelineState.h | 111 GrGLSLBuiltinUniformHandles fBuiltinUniformHandles; variable
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/external/skqp/src/gpu/mtl/ |
D | GrMtlPipelineState.mm | 50 , fBuiltinUniformHandles(builtinUniformHandles) function 143 if (fBuiltinUniformHandles.fRTHeightUni.isValid() && 145 fDataManager.set1f(fBuiltinUniformHandles.fRTHeightUni, SkIntToScalar(rt->height())); 151 SkASSERT(fBuiltinUniformHandles.fRTAdjustmentUni.isValid()); 159 fDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, rtAdjustmentVec);
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D | GrMtlPipelineState.h | 111 GrGLSLBuiltinUniformHandles fBuiltinUniformHandles; variable
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