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Searched refs:fColorUniform (Results 1 – 10 of 10) sorted by relevance

/external/skia/src/gpu/
DGrPathProcessor.cpp42 fColorUniform = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()
79 pd.set4fv(fColorUniform, 1, pathProc.color().vec()); in setData()
110 UniformHandle fColorUniform; member in GrGLPathProcessor
DGrDefaultGeoProcFactory.cpp91 fColorUniform = uniformHandler->addUniform(kVertex_GrShaderFlag, in onEmitCode()
122 &fColorUniform); in onEmitCode()
193 pdman.set4fv(fColorUniform, 1, dgp.color().vec()); in setData()
211 UniformHandle fColorUniform; member in DefaultGeoProc::GLSLProcessor
/external/skqp/src/gpu/
DGrPathProcessor.cpp42 fColorUniform = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()
79 pd.set4fv(fColorUniform, 1, pathProc.color().vec()); in setData()
110 UniformHandle fColorUniform; member in GrGLPathProcessor
DGrDefaultGeoProcFactory.cpp101 fColorUniform = uniformHandler->addUniform(kVertex_GrShaderFlag, in onEmitCode()
132 &fColorUniform); in onEmitCode()
254 pdman.set4fv(fColorUniform, 1, dgp.color().vec()); in setData()
306 UniformHandle fColorUniform; member in DefaultGeoProc::GLSLProcessor
/external/skia/src/gpu/effects/
DGrBezierEffect.cpp40 pdman.set4fv(fColorUniform, 1, ce.color().vec()); in setData()
56 UniformHandle fColorUniform; member in GrGLConicEffect
84 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode()
291 pdman.set4fv(fColorUniform, 1, qe.color().vec()); in setData()
307 UniformHandle fColorUniform; member in GrGLQuadEffect
335 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode()
DGrBitmapTextGeoProc.cpp53 &fColorUniform); in onEmitCode()
84 pdman.set4fv(fColorUniform, 1, btgp.color().vec()); in setData()
111 UniformHandle fColorUniform; member in GrGLBitmapTextGeoProc
/external/skqp/src/gpu/effects/
DGrBezierEffect.cpp40 pdman.set4fv(fColorUniform, 1, ce.color().vec()); in setData()
56 UniformHandle fColorUniform; member in GrGLConicEffect
84 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode()
291 pdman.set4fv(fColorUniform, 1, qe.color().vec()); in setData()
307 UniformHandle fColorUniform; member in GrGLQuadEffect
335 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode()
DGrBitmapTextGeoProc.cpp54 &fColorUniform); in onEmitCode()
85 pdman.set4fv(fColorUniform, 1, btgp.color().vec()); in setData()
112 UniformHandle fColorUniform; member in GrGLBitmapTextGeoProc
/external/skia/src/gpu/ops/
DGrDashOp.cpp819 UniformHandle fColorUniform; member in GLDashingCircleEffect
855 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode()
892 pdman.set4fv(fColorUniform, 1, dce.color().vec()); in setData()
1026 UniformHandle fColorUniform; member in GLDashingLineEffect
1055 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode()
1116 pdman.set4fv(fColorUniform, 1, de.color().vec()); in setData()
/external/skqp/src/gpu/ops/
DGrDashOp.cpp813 UniformHandle fColorUniform; member in GLDashingCircleEffect
849 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode()
885 pdman.set4fv(fColorUniform, 1, dce.color().vec()); in setData()
1019 UniformHandle fColorUniform; member in GLDashingLineEffect
1048 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode()
1102 pdman.set4fv(fColorUniform, 1, de.color().vec()); in setData()