Searched refs:fCurrDraw (Results 1 – 4 of 4) sorted by relevance
/external/skqp/src/gpu/ |
D | GrOpFlushState.cpp | 36 while (fCurrDraw != fDraws.end() && fCurrDraw->fOp == op) { in executeDrawsAndUploadsForMeshDrawOp() 43 this->rtCommandBuffer()->draw(*fCurrDraw->fGeometryProcessor, *fCurrDraw->fPipeline, in executeDrawsAndUploadsForMeshDrawOp() 44 fCurrDraw->fFixedDynamicState, fCurrDraw->fDynamicStateArrays, in executeDrawsAndUploadsForMeshDrawOp() 45 fCurrDraw->fMeshes, fCurrDraw->fMeshCnt, opBounds); in executeDrawsAndUploadsForMeshDrawOp() 47 ++fCurrDraw; in executeDrawsAndUploadsForMeshDrawOp() 58 fCurrDraw = fDraws.begin(); in preExecuteDraws() 63 SkASSERT(fCurrDraw == fDraws.end()); in reset()
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D | GrOpFlushState.h | 166 SkArenaAllocList<Draw>::Iter fCurrDraw; variable
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/external/skia/src/gpu/ |
D | GrOpFlushState.cpp | 48 while (fCurrDraw != fDraws.end() && fCurrDraw->fOp == op) { in executeDrawsAndUploadsForMeshDrawOp() 56 *fCurrDraw->fGeometryProcessor, pipeline, fCurrDraw->fFixedDynamicState, in executeDrawsAndUploadsForMeshDrawOp() 57 fCurrDraw->fDynamicStateArrays, fCurrDraw->fMeshes, fCurrDraw->fMeshCnt, in executeDrawsAndUploadsForMeshDrawOp() 60 ++fCurrDraw; in executeDrawsAndUploadsForMeshDrawOp() 71 fCurrDraw = fDraws.begin(); in preExecuteDraws() 76 SkASSERT(fCurrDraw == fDraws.end()); in reset()
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D | GrOpFlushState.h | 165 SkArenaAllocList<Draw>::Iter fCurrDraw; variable
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