Searched refs:fCurrentTime (Results 1 – 6 of 6) sorted by relevance
68 fCurrentTime += fLastWallTime - lastWallTime; in onAnimate()69 if (fCurrentTime > fTimeToShowNextFrame) { in onAnimate()117 fCurrentTime = fLastWallTime; in onQuery()118 fTimeToShowNextFrame = fCurrentTime + fImage->currentFrameDuration(); in onQuery()132 double fCurrentTime = 0.0; member in SampleAnimatedImage
44 fCurrentTime = 0; in AnimatedTextView()81 fTimes[fCurrentTime] = (float)(fTimer.fWall); in onDrawContent()82 fCurrentTime = (fCurrentTime + 1) & 0x1f; in onDrawContent()153 int fCurrentTime; member in AnimatedTextView
84 fCurrentTime = 0; in DrawShipView()116 fTimes[fCurrentTime] = (float)(fTimer.fWall); in onDrawContent()117 fCurrentTime = (fCurrentTime + 1) & 0x1f; in onDrawContent()175 int fCurrentTime; member in DrawShipView