Home
last modified time | relevance | path

Searched refs:fDefaultVertexArrayAttribState (Results 1 – 4 of 4) sorted by relevance

/external/skqp/src/gpu/gl/
DGrGLGpu.h501 fDefaultVertexArrayAttribState.invalidate(); in invalidate()
545 GrGLAttribArrayState fDefaultVertexArrayAttribState; variable
DGrGLGpu.cpp4221 if (fDefaultVertexArrayAttribState.count() != attrCount) { in bindInternalVertexArray()
4222 fDefaultVertexArrayAttribState.resize(attrCount); in bindInternalVertexArray()
4224 attribState = &fDefaultVertexArrayAttribState; in bindInternalVertexArray()
/external/skia/src/gpu/gl/
DGrGLGpu.h513 fDefaultVertexArrayAttribState.invalidate(); in invalidate()
557 GrGLAttribArrayState fDefaultVertexArrayAttribState; variable
DGrGLGpu.cpp4261 if (fDefaultVertexArrayAttribState.count() != attrCount) { in bindInternalVertexArray()
4262 fDefaultVertexArrayAttribState.resize(attrCount); in bindInternalVertexArray()
4264 attribState = &fDefaultVertexArrayAttribState; in bindInternalVertexArray()