Searched refs:fDstScaleUni (Results 1 – 4 of 4) sorted by relevance
67 fDstScaleUni = uniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()114 pdm.set2f(fDstScaleUni, 1.f / dstTexture->width(), 1.f / dstTexture->height()); in setData()116 SkASSERT(!fDstScaleUni.isValid()); in setData()120 SkASSERT(!fDstScaleUni.isValid()); in setData()
113 GrGLSLProgramDataManager::UniformHandle fDstScaleUni; variable