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Searched refs:fDstTopLeftUni (Results 1 – 4 of 4) sorted by relevance

/external/skqp/src/gpu/glsl/
DGrGLSLXferProcessor.cpp63 fDstTopLeftUni = uniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()
111 if (fDstTopLeftUni.isValid()) { in setData()
112 pdm.set2f(fDstTopLeftUni, static_cast<float>(dstTextureOffset.fX), in setData()
119 SkASSERT(!fDstTopLeftUni.isValid()); in setData()
DGrGLSLXferProcessor.h112 GrGLSLProgramDataManager::UniformHandle fDstTopLeftUni; variable
/external/skia/src/gpu/glsl/
DGrGLSLXferProcessor.cpp63 fDstTopLeftUni = uniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()
111 if (fDstTopLeftUni.isValid()) { in setData()
112 pdm.set2f(fDstTopLeftUni, static_cast<float>(dstTextureOffset.fX), in setData()
119 SkASSERT(!fDstTopLeftUni.isValid()); in setData()
DGrGLSLXferProcessor.h112 GrGLSLProgramDataManager::UniformHandle fDstTopLeftUni; variable