Searched refs:fEndY (Results 1 – 1 of 1) sorted by relevance
1166 float fEndY = pCharPos[0].m_Origin.y + 1.05f; in RenderPath() local1173 pt1.y = pt2.y = fEndY; in RenderPath()1176 fEndY += 2.0f; in RenderPath()1184 pt1.y = pt2.y = fEndY; in RenderPath()1186 fEndY += 2.0f; in RenderPath()1189 fEndY = pCharPos[0].m_Origin.y - pPiece->rtPiece.height * 0.25f; in RenderPath()1194 pt1.y = pt2.y = fEndY; in RenderPath()1196 fEndY += 2.0f; in RenderPath()1245 float fEndY = pCharPos[0].m_Origin.y + 1.05f; in RenderPath() local1247 pt1.y = fEndY; in RenderPath()[all …]