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Searched refs:fFinalized (Results 1 – 6 of 6) sorted by relevance

/external/skqp/src/gpu/glsl/
DGrGLSLShaderBuilder.cpp21 , fFinalized(false) { in GrGLSLShaderBuilder()
243 SkASSERT(!fFinalized); in finalize()
259 fFinalized = true; in finalize()
DGrGLSLShaderBuilder.h242 bool fFinalized; variable
/external/skia/src/gpu/glsl/
DGrGLSLShaderBuilder.cpp21 , fFinalized(false) { in GrGLSLShaderBuilder()
243 SkASSERT(!fFinalized); in finalize()
259 fFinalized = true; in finalize()
DGrGLSLShaderBuilder.h243 bool fFinalized; variable
/external/skqp/src/gpu/ops/
DGrTextureOp.cpp130 if (fFinalized) { in ~TextureOp()
176 SkASSERT(!fFinalized); in finalize()
177 fFinalized = true; in finalize()
202 , fFinalized(0) { in TextureOp()
249 , fFinalized(0) { in TextureOp()
524 unsigned fFinalized : 1; member in __anonc6e1964c0111::TextureOp
/external/skia/src/gpu/ops/
DGrTextureOp.cpp186 if (fFinalized) { in ~TextureOp()
233 SkASSERT(!fFinalized); in finalize()
234 fFinalized = true; in finalize()
264 , fFinalized(0) { in TextureOp()
305 , fFinalized(0) { in TextureOp()
651 unsigned fFinalized : 1; member in __anon6e73ecb50111::TextureOp