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Searched refs:fFragmentUniformBuffer (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkPipelineState.cpp61 fFragmentUniformBuffer.reset(GrVkUniformBuffer::Create(gpu, fragmentUniformSize)); in GrVkPipelineState()
94 if (fFragmentUniformBuffer) { in freeGPUResources()
95 fFragmentUniformBuffer->release(gpu); in freeGPUResources()
96 fFragmentUniformBuffer.reset(); in freeGPUResources()
126 if (fFragmentUniformBuffer) { in abandonGPUResources()
127 fFragmentUniformBuffer->abandon(); in abandonGPUResources()
128 fFragmentUniformBuffer.reset(); in abandonGPUResources()
171 if (fGeometryUniformBuffer || fFragmentUniformBuffer) { in setAndBindUniforms()
174 gpu, fGeometryUniformBuffer.get(), fFragmentUniformBuffer.get()) || in setAndBindUniforms()
191 if (fFragmentUniformBuffer) { in setAndBindUniforms()
[all …]
DGrVkPipelineState.h141 std::unique_ptr<GrVkUniformBuffer> fFragmentUniformBuffer; variable
/external/skqp/src/gpu/vk/
DGrVkPipelineState.cpp61 fFragmentUniformBuffer.reset(GrVkUniformBuffer::Create(gpu, fragmentUniformSize)); in GrVkPipelineState()
94 if (fFragmentUniformBuffer) { in freeGPUResources()
95 fFragmentUniformBuffer->release(gpu); in freeGPUResources()
96 fFragmentUniformBuffer.reset(); in freeGPUResources()
126 if (fFragmentUniformBuffer) { in abandonGPUResources()
127 fFragmentUniformBuffer->abandon(); in abandonGPUResources()
128 fFragmentUniformBuffer.reset(); in abandonGPUResources()
171 if (fGeometryUniformBuffer || fFragmentUniformBuffer) { in setAndBindUniforms()
174 gpu, fGeometryUniformBuffer.get(), fFragmentUniformBuffer.get()) || in setAndBindUniforms()
191 if (fFragmentUniformBuffer) { in setAndBindUniforms()
[all …]
DGrVkPipelineState.h141 std::unique_ptr<GrVkUniformBuffer> fFragmentUniformBuffer; variable
/external/skia/src/gpu/mtl/
DGrMtlPipelineState.mm52 , fFragmentUniformBuffer(std::move(fragmentUniformBuffer)) function
59 fFragmentUniformBuffer->size()) {
109 if (fGeometryUniformBuffer || fFragmentUniformBuffer) {
111 fFragmentUniformBuffer.get());
127 if (fFragmentUniformBuffer) {
128 [renderCmdEncoder setFragmentBuffer: fFragmentUniformBuffer->mtlBuffer()
DGrMtlPipelineState.h116 sk_sp<GrMtlBuffer> fFragmentUniformBuffer; variable
/external/skqp/src/gpu/mtl/
DGrMtlPipelineState.mm52 , fFragmentUniformBuffer(std::move(fragmentUniformBuffer)) function
59 fFragmentUniformBuffer->sizeInBytes()) {
109 if (fGeometryUniformBuffer || fFragmentUniformBuffer) {
111 fFragmentUniformBuffer.get());
127 if (fFragmentUniformBuffer) {
128 [renderCmdEncoder setFragmentBuffer: fFragmentUniformBuffer->mtlBuffer()
DGrMtlPipelineState.h116 sk_sp<GrMtlBuffer> fFragmentUniformBuffer; variable