Searched refs:fGLLib (Results 1 – 4 of 4) sorted by relevance
40 GLProcGetter() : fGLLib("opengl32.dll") {} in GLProcGetter()42 bool isInitialized() const { return SkToBool(fGLLib.get()); } in isInitialized()46 if ((proc = (GrGLFuncPtr) GetProcAddress(fGLLib.get(), name))) { in getProc()56 AutoLibraryUnload fGLLib; member in GLProcGetter
35 void* fGLLib; member51 GrGLFuncPtr proc = (GrGLFuncPtr) GetProcedureAddress(libs->fGLLib, name); in angle_get_gl_proc()397 if (nullptr == gLibs.fGLLib) { in CreateANGLEGLInterface()400 gLibs.fGLLib = DynamicLoadLibrary("libGLESv2.dll"); in CreateANGLEGLInterface()403 gLibs.fGLLib = DynamicLoadLibrary("libGLESv2.dylib"); in CreateANGLEGLInterface()406 gLibs.fGLLib = DynamicLoadLibrary("libGLESv2.so"); in CreateANGLEGLInterface()411 if (nullptr == gLibs.fGLLib || nullptr == gLibs.fEGLLib) { in CreateANGLEGLInterface()