Searched refs:fGlRenderContext (Results 1 – 2 of 2) sorted by relevance
/external/skqp/tools/gpu/gl/win/ |
D | CreatePlatformGLTestContext_win.cpp | 50 HGLRC fGlRenderContext; member in __anon1be1d5e80111::WinGLTestContext 60 , fGlRenderContext(0) in WinGLTestContext() 108 : shareContext->fGlRenderContext; in WinGLTestContext() 115 if (!(fGlRenderContext = SkCreateWGLContext(fDeviceContext, 0, false, contextType, in WinGLTestContext() 122 glrc = fGlRenderContext; in WinGLTestContext() 162 if (fGlRenderContext) { in destroyGLContext() 164 wglDeleteContext(fGlRenderContext); in destroyGLContext() 165 fGlRenderContext = 0; in destroyGLContext() 183 glrc = fGlRenderContext; in onPlatformMakeCurrent() 195 if (wglGetCurrentContext() == fGlRenderContext) { in onPlatformGetAutoContextRestore()
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/external/skia/tools/gpu/gl/win/ |
D | CreatePlatformGLTestContext_win.cpp | 50 HGLRC fGlRenderContext; member in __anonc91c64710111::WinGLTestContext 60 , fGlRenderContext(0) in WinGLTestContext() 108 : shareContext->fGlRenderContext; in WinGLTestContext() 115 if (!(fGlRenderContext = SkCreateWGLContext(fDeviceContext, 0, false, contextType, in WinGLTestContext() 122 glrc = fGlRenderContext; in WinGLTestContext() 162 if (fGlRenderContext) { in destroyGLContext() 164 wglDeleteContext(fGlRenderContext); in destroyGLContext() 165 fGlRenderContext = 0; in destroyGLContext() 183 glrc = fGlRenderContext; in onPlatformMakeCurrent() 195 if (wglGetCurrentContext() == fGlRenderContext) { in onPlatformGetAutoContextRestore()
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