Searched refs:fGraphicStateIndex (Results 1 – 4 of 4) sorted by relevance
125 int fGraphicStateIndex = -1; member
363 if (state.fGraphicStateIndex != currentEntry()->fGraphicStateIndex) { in updateDrawingState()364 SkPDFUtils::ApplyGraphicState(state.fGraphicStateIndex, fContentStream); in updateDrawingState()365 currentEntry()->fGraphicStateIndex = state.fGraphicStateIndex; in updateDrawingState()1544 entry->fGraphicStateIndex = add_resource(*graphicStateResources, newGraphicState); in populate_graphic_state_entry_from_paint()
129 int fGraphicStateIndex = -1; member
363 if (state.fGraphicStateIndex != currentEntry()->fGraphicStateIndex) { in updateDrawingState()364 SkPDFUtils::ApplyGraphicState(state.fGraphicStateIndex, fContentStream); in updateDrawingState()365 currentEntry()->fGraphicStateIndex = state.fGraphicStateIndex; in updateDrawingState()1557 entry->fGraphicStateIndex = add_resource(*graphicStateResources, newGraphicState); in populate_graphic_state_entry_from_paint()