Searched refs:fInitialViewMatrixInverse (Results 1 – 2 of 2) sorted by relevance
195 SkMatrix boundsMatrix = fInitialViewMatrixInverse; in computeSubRunBounds()264 if (!viewMatrix.invert(&fInitialViewMatrixInverse)) { in setupViewMatrix()265 fInitialViewMatrixInverse = SkMatrix::I(); in setupViewMatrix()541 SkMatrix fInitialViewMatrixInverse; variable
198 SkMatrix boundsMatrix = fInitialViewMatrixInverse; in computeSubRunBounds()264 if (!viewMatrix.invert(&fInitialViewMatrixInverse)) { in setupViewMatrix()265 fInitialViewMatrixInverse = SkMatrix::I(); in setupViewMatrix()573 SkMatrix fInitialViewMatrixInverse; variable