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Searched refs:fInnerRectUniform (Results 1 – 2 of 2) sorted by relevance

/external/skqp/src/gpu/effects/
DGrRRectEffect.cpp145 GrGLSLProgramDataManager::UniformHandle fInnerRectUniform; member in GLCircularRRectEffect
160 fInnerRectUniform = uniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode()
365 pdman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom); in onSetData()
494 GrGLSLProgramDataManager::UniformHandle fInnerRectUniform; member in GLEllipticalRRectEffect
506 fInnerRectUniform = uniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode()
653 pdman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom); in onSetData()
/external/skia/src/gpu/effects/
DGrRRectEffect.cpp145 GrGLSLProgramDataManager::UniformHandle fInnerRectUniform; member in GLCircularRRectEffect
160 fInnerRectUniform = uniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode()
365 pdman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom); in onSetData()
494 GrGLSLProgramDataManager::UniformHandle fInnerRectUniform; member in GLEllipticalRRectEffect
506 fInnerRectUniform = uniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode()
653 pdman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom); in onSetData()