Searched refs:fLooper (Results 1 – 6 of 6) sorted by relevance
334 : fLooper(NULL) in USBRoster()348 if (fLooper == NULL) { in Start()349 fLooper = new(std::nothrow) RosterLooper(this); in Start()350 if (fLooper == NULL || ((RosterLooper *)fLooper)->InitCheck() == false) { in Start()351 if (fLooper) in Start()352 fLooper = NULL; in Start()363 if (fLooper) { in Stop()364 ((RosterLooper *)fLooper)->Stop(); in Stop()365 fLooper = NULL; in Stop()
111 void* fLooper;
22 DrawLooperGM() : fLooper(nullptr) { in DrawLooperGM()40 paint.setLooper(fLooper); in onDraw()50 sk_sp<SkDrawLooper> fLooper; member in DrawLooperGM53 if (fLooper) return; in init()85 fLooper = looperBuilder.detach(); in init()
59 sk_sp<SkDrawLooper> fLooper; member in TilingView62 : fLooper(SkBlurDrawLooper::Make(0x88000000, in TilingView()110 p.setLooper(fLooper); in onDrawContent()142 p.setLooper(fLooper); in onDrawContent()