Searched refs:fNormalMapShader (Results 1 – 2 of 2) sorted by relevance
97 fNormalMapShader = SkShader::MakeBitmapShader(normalMap, SkShader::kClamp_TileMode, in onOnceBeforeDraw()124 normalSource = SkNormalSource::MakeFromNormalMap(fNormalMapShader, ctm); in drawRect()264 sk_sp<SkShader> fNormalMapShader; member in skiagm::LightingShader2GM