Searched refs:fNumFragmentSamplers (Results 1 – 4 of 4) sorted by relevance
40 , fNumFragmentSamplers(0) {} in GrGLSLProgramBuilder()288 ++fNumFragmentSamplers; in emitSampler()310 if (fNumFragmentSamplers > shaderCaps.maxFragmentSamplers()) { in checkSamplerCounts()
169 int fNumFragmentSamplers; variable
41 , fNumFragmentSamplers(0) {} in GrGLSLProgramBuilder()278 ++fNumFragmentSamplers; in emitSampler()300 if (fNumFragmentSamplers > shaderCaps.maxFragmentSamplers()) { in checkSamplerCounts()
164 int fNumFragmentSamplers; variable