Searched refs:fPmConversion (Results 1 – 4 of 4) sorted by relevance
49 b->add32((int32_t)fPmConversion); in onGetGLSLProcessorKey()54 if (fPmConversion != that.fPmConversion) return false; in onIsEqual()59 , fPmConversion(src.fPmConversion) {} in GrConfigConversionEffect()
135 const PMConversion& pmConversion() const { return fPmConversion; } in pmConversion()153 , fPmConversion(pmConversion) {} in GrConfigConversionEffect()158 PMConversion fPmConversion; variable
48 b->add32((int32_t)fPmConversion); in onGetGLSLProcessorKey()53 if (fPmConversion != that.fPmConversion) return false; in onIsEqual()58 , fPmConversion(src.fPmConversion) {} in GrConfigConversionEffect()