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Searched refs:fReleaseContext (Results 1 – 1 of 1) sorted by relevance

/external/skqp/src/image/
DSkImage_GpuBase.cpp423 fReleaseContext = sk_make_sp<IdleContext::PromiseImageReleaseContext>( in MakePromiseImageLazyProxy()
451 if (cachedTexture && !fReleaseContext->isReleased()) { in MakePromiseImageLazyProxy()
456 fFulfillProc(fReleaseContext->textureContext()); in MakePromiseImageLazyProxy()
457 fReleaseContext->notifyWasFulfilled(); in MakePromiseImageLazyProxy()
459 fReleaseContext->release(); in MakePromiseImageLazyProxy()
465 SkASSERT(fReleaseContext->unique()); in MakePromiseImageLazyProxy()
478 fReleaseContext->release(); in MakePromiseImageLazyProxy()
502 fReleaseContext->release(); in MakePromiseImageLazyProxy()
583 SkASSERT(!fReleaseContext->isReleased()); in MakePromiseImageLazyProxy()
589 idleContext->addImageReleaseContext(fReleaseContext); in MakePromiseImageLazyProxy()
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