/external/skqp/tests/ |
D | PathOpsThreadedCommon.h | 58 fState.fA = a; in PathOpsThreadedRunnable() 59 fState.fB = b; in PathOpsThreadedRunnable() 60 fState.fC = c; in PathOpsThreadedRunnable() 61 fState.fD = d; in PathOpsThreadedRunnable() 62 fState.fReporter = runner->fReporter; in PathOpsThreadedRunnable() 68 SkASSERT(strlen(str) < sizeof(fState.fSerialNo) - 1); in PathOpsThreadedRunnable() 69 strcpy(fState.fSerialNo, str); in PathOpsThreadedRunnable() 70 fState.fReporter = runner->fReporter; in PathOpsThreadedRunnable() 76 SkASSERT(strlen(str) < sizeof(fState.fSerialNo) - 1); in PathOpsThreadedRunnable() 77 fState.fA = dirNo; in PathOpsThreadedRunnable() [all …]
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/external/skia/tests/ |
D | PathOpsThreadedCommon.h | 58 fState.fA = (a & 0xFF); in PathOpsThreadedRunnable() 59 fState.fB = (b & 0xFF); in PathOpsThreadedRunnable() 60 fState.fC = (c & 0xFF); in PathOpsThreadedRunnable() 61 fState.fD = (d & 0xFF); in PathOpsThreadedRunnable() 62 fState.fReporter = runner->fReporter; in PathOpsThreadedRunnable() 68 SkASSERT(strlen(str) < sizeof(fState.fSerialNo) - 1); in PathOpsThreadedRunnable() 69 strcpy(fState.fSerialNo, str); in PathOpsThreadedRunnable() 70 fState.fReporter = runner->fReporter; in PathOpsThreadedRunnable() 76 SkASSERT(strlen(str) < sizeof(fState.fSerialNo) - 1); in PathOpsThreadedRunnable() 77 fState.fA = dirNo; in PathOpsThreadedRunnable() [all …]
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/external/skia/src/utils/ |
D | SkJSONWriter.h | 55 , fState(State::kStart) { in fBlock() 87 SkASSERT(State::kObjectBegin == fState || State::kObjectValue == fState); in appendName() 88 if (State::kObjectValue == fState) { in appendName() 95 fState = State::kObjectName; in appendName() 112 fState = State::kObjectBegin; 120 SkASSERT(State::kObjectBegin == fState || State::kObjectValue == fState); in endObject() 121 bool emptyObject = State::kObjectBegin == fState; in endObject() 144 fState = State::kArrayBegin; 152 SkASSERT(State::kArrayBegin == fState || State::kArrayValue == fState); in endArray() 153 bool emptyArray = State::kArrayBegin == fState; in endArray() [all …]
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/external/skqp/src/utils/ |
D | SkJSONWriter.h | 55 , fState(State::kStart) { in fBlock() 87 SkASSERT(State::kObjectBegin == fState || State::kObjectValue == fState); in appendName() 88 if (State::kObjectValue == fState) { in appendName() 95 fState = State::kObjectName; in appendName() 112 fState = State::kObjectBegin; 120 SkASSERT(State::kObjectBegin == fState || State::kObjectValue == fState); in endObject() 121 bool emptyObject = State::kObjectBegin == fState; in endObject() 144 fState = State::kArrayBegin; 152 SkASSERT(State::kArrayBegin == fState || State::kArrayValue == fState); in endArray() 153 bool emptyArray = State::kArrayBegin == fState; in endArray() [all …]
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/external/skqp/tools/timer/ |
D | SkAnimTimer.h | 34 SkAnimTimer() : fPreviousNanos(0), fElapsedNanos(0), fSpeed(1), fState(kStopped_State) {} in SkAnimTimer() 40 , fState(kRunning_State) {} in SkAnimTimer() 42 bool isStopped() const { return kStopped_State == fState; } in isStopped() 43 bool isRunning() const { return kRunning_State == fState; } in isRunning() 44 bool isPaused() const { return kPaused_State == fState; } in isPaused() 71 if (kRunning_State == fState) { in togglePauseResume() 86 if (kRunning_State == fState) { in updateTime() 144 State fState; variable 150 fState = kStopped_State; in setState() 153 if (kRunning_State == fState) { in setState() [all …]
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/external/skia/tools/timer/ |
D | SkAnimTimer.h | 34 SkAnimTimer() : fPreviousNanos(0), fElapsedNanos(0), fSpeed(1), fState(kStopped_State) {} in SkAnimTimer() 40 , fState(kRunning_State) {} in SkAnimTimer() 42 bool isStopped() const { return kStopped_State == fState; } in isStopped() 43 bool isRunning() const { return kRunning_State == fState; } in isRunning() 44 bool isPaused() const { return kPaused_State == fState; } in isPaused() 71 if (kRunning_State == fState) { in togglePauseResume() 86 if (kRunning_State == fState) { in updateTime() 144 State fState; variable 150 fState = kStopped_State; in setState() 153 if (kRunning_State == fState) { in setState() [all …]
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/external/skqp/src/core/ |
D | SkDocument.cpp | 12 SkDocument::SkDocument(SkWStream* stream) : fStream(stream), fState(kBetweenPages_State) {} in SkDocument() 33 if (width <= 0 || height <= 0 || kClosed_State == fState) { in beginPage() 36 if (kInPage_State == fState) { in beginPage() 39 SkASSERT(kBetweenPages_State == fState); in beginPage() 40 fState = kInPage_State; in beginPage() 45 if (kInPage_State == fState) { in endPage() 46 fState = kBetweenPages_State; in endPage() 53 switch (fState) { in close() 55 fState = kClosed_State; in close() 74 fState = kClosed_State; in abort()
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D | SkMiniRecorder.cpp | 68 SkMiniRecorder::SkMiniRecorder() : fState(State::kEmpty) {} in SkMiniRecorder() 70 if (fState != State::kEmpty) { in ~SkMiniRecorder() 75 SkASSERT(fState == State::kEmpty); in ~SkMiniRecorder() 79 if (fState != State::kEmpty) { return false; } \ 80 fState = State::k##Type; \ 101 fState = State::kEmpty; \ in detachAsPicture() 107 switch (fState) { in detachAsPicture() 123 fState = State::kEmpty; \ in flushAndReset() 129 switch (fState) { in flushAndReset()
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/external/skia/src/core/ |
D | SkDocument.cpp | 12 SkDocument::SkDocument(SkWStream* stream) : fStream(stream), fState(kBetweenPages_State) {} in SkDocument() 33 if (width <= 0 || height <= 0 || kClosed_State == fState) { in beginPage() 36 if (kInPage_State == fState) { in beginPage() 39 SkASSERT(kBetweenPages_State == fState); in beginPage() 40 fState = kInPage_State; in beginPage() 45 if (kInPage_State == fState) { in endPage() 46 fState = kBetweenPages_State; in endPage() 53 switch (fState) { in close() 55 fState = kClosed_State; in close() 74 fState = kClosed_State; in abort()
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D | SkMiniRecorder.cpp | 68 SkMiniRecorder::SkMiniRecorder() : fState(State::kEmpty) {} in SkMiniRecorder() 70 if (fState != State::kEmpty) { in ~SkMiniRecorder() 75 SkASSERT(fState == State::kEmpty); in ~SkMiniRecorder() 79 if (fState != State::kEmpty) { return false; } \ 80 fState = State::k##Type; \ 101 fState = State::kEmpty; \ in detachAsPicture() 107 switch (fState) { in detachAsPicture() 123 fState = State::kEmpty; \ in flushAndReset() 129 switch (fState) { in flushAndReset()
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/external/skia/samplecode/ |
D | SampleCowboy.cpp | 28 , fState(kZoomIn) in CowboyView() 67 switch (fState) { in onDrawContent() 116 switch (fState) { in onAnimate() 118 fState = kScroll; in onAnimate() 122 fState = kZoomOut; in onAnimate() 126 fState = kZoomIn; in onAnimate() 138 State fState; member in __anond007e2ba0111::CowboyView
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D | SampleAAGeometry.cpp | 511 int fState; member 517 fState = 0; in Button() 525 fState = 0; in Button() 535 return SkToBool(fState); in enabled() 542 canvas->drawRect(fBounds, paints.fStates[fState]); in draw() 548 if (++fState == fStateCount) { in toggle() 549 fState = 0; in toggle() 554 fState = (int) enabled; in setEnabled() 876 fFilterControl.fVisible = fFilterButton.fState == 2; in AAGeometryView() 1535 if (fFilterButton.fState == 2 in onDrawContent() [all …]
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/external/skqp/samplecode/ |
D | SampleCowboy.cpp | 28 , fState(kZoomIn) in CowboyView() 67 switch (fState) { in onDrawContent() 116 switch (fState) { in onAnimate() 118 fState = kScroll; in onAnimate() 122 fState = kZoomOut; in onAnimate() 126 fState = kZoomIn; in onAnimate() 138 State fState; member in __anon28758c510111::CowboyView
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D | SampleAAGeometry.cpp | 511 int fState; member 517 fState = 0; in Button() 525 fState = 0; in Button() 535 return SkToBool(fState); in enabled() 542 canvas->drawRect(fBounds, paints.fStates[fState]); in draw() 548 if (++fState == fStateCount) { in toggle() 549 fState = 0; in toggle() 554 fState = (int) enabled; in setEnabled() 876 fFilterControl.fVisible = fFilterButton.fState == 2; in AAGeometryView() 1535 if (fFilterButton.fState == 2 in onDrawContent() [all …]
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/external/skqp/include/private/ |
D | SkOnce.h | 26 auto state = fState.load(std::memory_order_acquire); in operator() 33 if (state == NotStarted && fState.compare_exchange_strong(state, Claimed, in operator() 38 return fState.store(Done, std::memory_order_release); in operator() 43 while (fState.load(std::memory_order_acquire) != Done) { /*spin*/ } in operator() 48 std::atomic<uint8_t> fState{NotStarted};
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/external/skia/include/private/ |
D | SkOnce.h | 26 auto state = fState.load(std::memory_order_acquire); in operator() 33 if (state == NotStarted && fState.compare_exchange_strong(state, Claimed, in operator() 38 return fState.store(Done, std::memory_order_release); in operator() 43 while (fState.load(std::memory_order_acquire) != Done) { /*spin*/ } in operator() 48 std::atomic<uint8_t> fState{NotStarted};
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/external/icu/icu4c/source/common/ |
D | umutex.cpp | 65 &uio.fState, // Destination in umtx_initImplPreInit() 82 previousState = umtx_loadAcquire(uio.fState); in umtx_initImplPreInit() 92 umtx_storeRelease(uio.fState, 2); in umtx_initImplPostInit() 258 int32_t state = uio.fState; in umtx_initImplPreInit() 260 umtx_storeRelease(uio.fState, 1); in umtx_initImplPreInit() 264 while (uio.fState == 1) { in umtx_initImplPreInit() 270 U_ASSERT(uio.fState == 2); in umtx_initImplPreInit() 286 umtx_storeRelease(uio.fState, 2); in umtx_initImplPostInit()
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D | umutex.h | 237 u_atomic_int32_t fState; member 239 void reset() {fState = 0;}; in reset() 240 UBool isReset() {return umtx_loadAcquire(fState) == 0;}; in isReset() 252 if (umtx_loadAcquire(uio.fState) == 2) { in umtx_initOnce() 265 if (umtx_loadAcquire(uio.fState) == 2) { in umtx_initOnce() 280 if (umtx_loadAcquire(uio.fState) != 2 && umtx_initImplPreInit(uio)) { in umtx_initOnce() 296 if (umtx_loadAcquire(uio.fState) == 2) { in umtx_initOnce() 311 if (umtx_loadAcquire(uio.fState) != 2 && umtx_initImplPreInit(uio)) { in umtx_initOnce()
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/external/skia/tools/viewer/ |
D | TouchGesture.cpp | 114 fState = kEmpty_State; in resetTouchState() 169 fState = kTranslate_State; in touchBegin() 172 fState = kZoom_State; in touchBegin() 210 if (kEmpty_State == fState) { in touchMoved() 244 SkASSERT(kZoom_State == fState); in touchMoved() 286 fState = kEmpty_State; in touchEnd() 290 SkASSERT(kZoom_State == fState); in touchEnd() 291 fState = kEmpty_State; in touchEnd() 294 SkASSERT(kZoom_State == fState); in touchEnd() 337 fState = kEmpty_State; in handleDblTap()
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D | SlideDir.cpp | 119 , fState(State::kIdle) { in FocusController() 124 bool hasFocus() const { return fState == State::kFocused; } in hasFocus() 127 if (fState != State::kIdle) in startFocus() 144 fState = State::kFocusing; in startFocus() 158 fState = State::kUnfocusing; in startUnfocus() 210 switch (fState) { in onTick() 212 fState = State::kFocused; in onTick() 215 fState = State::kIdle; in onTick() 234 bool isAnimating() const { return fState == State::kFocusing || fState == State::kUnfocusing; } in isAnimating() 249 State fState = State::kIdle; member in SlideDir::FocusController
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/external/skqp/tools/viewer/ |
D | TouchGesture.cpp | 114 fState = kEmpty_State; in resetTouchState() 169 fState = kTranslate_State; in touchBegin() 172 fState = kZoom_State; in touchBegin() 210 if (kEmpty_State == fState) { in touchMoved() 244 SkASSERT(kZoom_State == fState); in touchMoved() 286 fState = kEmpty_State; in touchEnd() 290 SkASSERT(kZoom_State == fState); in touchEnd() 291 fState = kEmpty_State; in touchEnd() 294 SkASSERT(kZoom_State == fState); in touchEnd() 337 fState = kEmpty_State; in handleDblTap()
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D | SlideDir.cpp | 116 , fState(State::kIdle) { in FocusController() 123 bool hasFocus() const { return fState == State::kFocused; } in hasFocus() 126 if (fState != State::kIdle) in startFocus() 143 fState = State::kFocusing; in startFocus() 157 fState = State::kUnfocusing; in startUnfocus() 209 switch (fState) { in onTick() 211 fState = State::kFocused; in onTick() 214 fState = State::kIdle; in onTick() 233 bool isAnimating() const { return fState == State::kFocusing || fState == State::kUnfocusing; } in isAnimating() 248 State fState = State::kIdle; member in SlideDir::FocusController
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/external/skqp/src/shaders/ |
D | SkBitmapProcShader.cpp | 54 , fState(state) in BitmapProcShaderContext() 58 const SkBitmapProcState& state = *fState; in shadeSpan() 88 SkBitmapProcState* fState; member in BitmapProcShaderContext
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/external/skia/src/shaders/ |
D | SkBitmapProcShader.cpp | 54 , fState(state) in BitmapProcShaderContext() 58 const SkBitmapProcState& state = *fState; in shadeSpan() 88 SkBitmapProcState* fState; member in BitmapProcShaderContext
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/external/skqp/include/core/ |
D | SkDocument.h | 82 State getState() const { return fState; } in getState() 86 State fState; variable
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