Searched refs:fTextureRadius (Results 1 – 4 of 4) sorted by relevance
19 float textureRadius() const { return fTextureRadius; } in textureRadius()34 , fTextureRadius(textureRadius) in GrCircleBlurFragmentProcessor()45 float fTextureRadius; variable
321 if (fTextureRadius != that.fTextureRadius) return false; in onIsEqual()330 , fTextureRadius(src.fTextureRadius) in GrCircleBlurFragmentProcessor()
320 if (fTextureRadius != that.fTextureRadius) return false; in onIsEqual()329 , fTextureRadius(src.fTextureRadius) in GrCircleBlurFragmentProcessor()