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Searched refs:fTextureRadius (Results 1 – 4 of 4) sorted by relevance

/external/skqp/src/gpu/effects/
DGrCircleBlurFragmentProcessor.h19 float textureRadius() const { return fTextureRadius; } in textureRadius()
34 , fTextureRadius(textureRadius) in GrCircleBlurFragmentProcessor()
45 float fTextureRadius; variable
DGrCircleBlurFragmentProcessor.cpp321 if (fTextureRadius != that.fTextureRadius) return false; in onIsEqual()
330 , fTextureRadius(src.fTextureRadius) in GrCircleBlurFragmentProcessor()
/external/skia/src/gpu/effects/
DGrCircleBlurFragmentProcessor.h19 float textureRadius() const { return fTextureRadius; } in textureRadius()
34 , fTextureRadius(textureRadius) in GrCircleBlurFragmentProcessor()
45 float fTextureRadius; variable
DGrCircleBlurFragmentProcessor.cpp320 if (fTextureRadius != that.fTextureRadius) return false; in onIsEqual()
329 , fTextureRadius(src.fTextureRadius) in GrCircleBlurFragmentProcessor()