Searched refs:fTextureSwizzleSupport (Results 1 – 4 of 4) sorted by relevance
334 bool textureSwizzleSupport() const { return fTextureSwizzleSupport; } in textureSwizzleSupport()501 bool fTextureSwizzleSupport : 1; variable
54 fTextureSwizzleSupport = false; in GrGLCaps()257 fTextureSwizzleSupport = true; in init()261 fTextureSwizzleSupport = true; in init()1163 writer->appendBool("Texture swizzle support", fTextureSwizzleSupport); in onDumpJSON()
54 fTextureSwizzleSupport = false; in GrGLCaps()257 fTextureSwizzleSupport = true; in init()261 fTextureSwizzleSupport = true; in init()1156 writer->appendBool("Texture swizzle support", fTextureSwizzleSupport); in onDumpJSON()