Searched refs:fTransformBatchCount (Results 1 – 1 of 1) sorted by relevance
723 if (!fResetEachQuad && fTransformBatchCount > 0) { in drawTile()792 int fTransformBatchCount; member in TextureSetRenderer823 , fTransformBatchCount(transformBatchCount) in TextureSetRenderer()862 if (!fResetEachQuad && fTransformBatchCount > 0) { in drawAndReset()865 if (fBatchCount < fTransformBatchCount) { in drawAndReset()