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Searched refs:fTransformBatchCount (Results 1 – 1 of 1) sorted by relevance

/external/skia/gm/
Dcompositor_quads.cpp723 if (!fResetEachQuad && fTransformBatchCount > 0) { in drawTile()
792 int fTransformBatchCount; member in TextureSetRenderer
823 , fTransformBatchCount(transformBatchCount) in TextureSetRenderer()
862 if (!fResetEachQuad && fTransformBatchCount > 0) { in drawAndReset()
865 if (fBatchCount < fTransformBatchCount) { in drawAndReset()