Searched refs:fTrue (Results 1 – 1 of 1) sorted by relevance
868 float CPWL_ScrollBar::TrueToFace(float fTrue) { in TrueToFace() argument880 fTrue * (rcPosArea.right - rcPosArea.left) / fFactWidth; in TrueToFace()884 fTrue * (rcPosArea.top - rcPosArea.bottom) / fFactWidth; in TrueToFace()898 float fTrue = 0; in FaceToTrue() local902 fTrue = (fFace - rcPosArea.left) * fFactWidth / in FaceToTrue()906 fTrue = (rcPosArea.top - fFace) * fFactWidth / in FaceToTrue()911 return fTrue; in FaceToTrue()