/external/skqp/src/gpu/effects/ |
D | GrAtlasedShaderHelpers.h | 42 args.fVaryingHandler->addVarying("TextureCoords", uv); in append_index_uv_varyings() 45 args.fVaryingHandler->addVarying("TexIndex", texIdx, args.fShaderCaps->integerSupport() in append_index_uv_varyings() 51 args.fVaryingHandler->addVarying("IntTextureCoords", st); in append_index_uv_varyings()
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D | GrShadowGeoProc.cpp | 23 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
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/external/skia/src/gpu/effects/ |
D | GrAtlasedShaderHelpers.h | 42 args.fVaryingHandler->addVarying("TextureCoords", uv); in append_index_uv_varyings() 45 args.fVaryingHandler->addVarying("TexIndex", texIdx, args.fShaderCaps->integerSupport() in append_index_uv_varyings() 51 args.fVaryingHandler->addVarying("IntTextureCoords", st); in append_index_uv_varyings()
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D | GrShadowGeoProc.cpp | 23 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
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/external/skqp/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.cpp | 73 , fVaryingHandler(this) in GrGLProgramBuilder() 403 int count = fVaryingHandler.fPathProcVaryingInfos.count(); in bindProgramResourceLocations() 406 fVaryingHandler.fPathProcVaryingInfos[i].fVariable.c_str())); in bindProgramResourceLocations() 407 fVaryingHandler.fPathProcVaryingInfos[i].fLocation = i; in bindProgramResourceLocations() 441 int count = fVaryingHandler.fPathProcVaryingInfos.count(); in resolveProgramResourceLocations() 447 fVaryingHandler.fPathProcVaryingInfos[i].fVariable.c_str())); in resolveProgramResourceLocations() 448 fVaryingHandler.fPathProcVaryingInfos[i].fLocation = location; in resolveProgramResourceLocations() 468 fVaryingHandler.fPathProcVaryingInfos, in createProgram()
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D | GrGLProgramBuilder.h | 85 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler() 88 GrGLVaryingHandler fVaryingHandler; variable
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/external/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.cpp | 73 , fVaryingHandler(this) in GrGLProgramBuilder() 472 int count = fVaryingHandler.fPathProcVaryingInfos.count(); in bindProgramResourceLocations() 475 fVaryingHandler.fPathProcVaryingInfos[i].fVariable.c_str())); in bindProgramResourceLocations() 476 fVaryingHandler.fPathProcVaryingInfos[i].fLocation = i; in bindProgramResourceLocations() 510 int count = fVaryingHandler.fPathProcVaryingInfos.count(); in resolveProgramResourceLocations() 516 fVaryingHandler.fPathProcVaryingInfos[i].fVariable.c_str())); in resolveProgramResourceLocations() 517 fVaryingHandler.fPathProcVaryingInfos[i].fLocation = location; in resolveProgramResourceLocations() 537 fVaryingHandler.fPathProcVaryingInfos, in createProgram()
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D | GrGLProgramBuilder.h | 86 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler() 89 GrGLVaryingHandler fVaryingHandler; variable
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/external/skqp/src/gpu/mtl/ |
D | GrMtlPipelineStateBuilder.h | 45 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler() 60 GrMtlVaryingHandler fVaryingHandler; variable
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/external/skia/src/gpu/mtl/ |
D | GrMtlPipelineStateBuilder.h | 93 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler() 97 GrMtlVaryingHandler fVaryingHandler; variable
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/external/skia/src/gpu/vk/ |
D | GrVkPipelineStateBuilder.h | 125 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler() 128 GrVkVaryingHandler fVaryingHandler; variable
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/external/skqp/src/gpu/glsl/ |
D | GrGLSLPrimitiveProcessor.h | 82 , fVaryingHandler(varyingHandler) in EmitArgs() 94 GrGLSLVaryingHandler* fVaryingHandler; member
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D | GrGLSLGeometryProcessor.cpp | 28 args.fVaryingHandler->setNoPerspective(); in emitCode()
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/external/skqp/src/gpu/vk/ |
D | GrVkPipelineStateBuilder.h | 125 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler() 128 GrVkVaryingHandler fVaryingHandler; variable
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/external/skia/src/gpu/glsl/ |
D | GrGLSLPrimitiveProcessor.h | 82 , fVaryingHandler(varyingHandler) in EmitArgs() 94 GrGLSLVaryingHandler* fVaryingHandler; member
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/external/skia/src/gpu/ |
D | GrPathProcessor.cpp | 34 args.fVaryingHandler->setNoPerspective(); in emitCode() 38 this->emitTransforms(args.fVaryingHandler, args.fFPCoordTransformHandler); in emitCode()
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/external/skqp/src/gpu/ |
D | GrPathProcessor.cpp | 34 args.fVaryingHandler->setNoPerspective(); in emitCode() 38 this->emitTransforms(args.fVaryingHandler, args.fFPCoordTransformHandler); in emitCode()
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/external/skqp/src/gpu/ops/ |
D | GrLatticeOp.cpp | 62 args.fVaryingHandler->emitAttributes(latticeGP); in createGLSLInstance() 65 args.fVaryingHandler, in createGLSLInstance() 70 args.fVaryingHandler->addPassThroughAttribute(latticeGP.fInTextureCoords, in createGLSLInstance() 73 args.fVaryingHandler->addPassThroughAttribute( in createGLSLInstance() 75 args.fVaryingHandler->addPassThroughAttribute(latticeGP.fInColor, in createGLSLInstance()
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D | GrQuadPerEdgeAA.cpp | 571 args.fVaryingHandler->emitAttributes(gp); in createGLSLInstance() 598 args.fVaryingHandler, in createGLSLInstance() 607 args.fVaryingHandler->addPassThroughAttribute(gp.fColor, args.fOutputColor, in createGLSLInstance() 624 args.fVaryingHandler->addVarying(gp.fLocalCoord.name(), &v); in createGLSLInstance() 630 args.fVaryingHandler->addPassThroughAttribute(gp.fLocalCoord, "texCoord"); in createGLSLInstance() 636 args.fVaryingHandler->addPassThroughAttribute(gp.fDomain, "domain", in createGLSLInstance() 653 args.fVaryingHandler->addVarying("coverage", &coverage); in createGLSLInstance()
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/external/skia/src/gpu/ops/ |
D | GrLatticeOp.cpp | 62 args.fVaryingHandler->emitAttributes(latticeGP); in createGLSLInstance() 65 args.fVaryingHandler, in createGLSLInstance() 70 args.fVaryingHandler->addPassThroughAttribute(latticeGP.fInTextureCoords, in createGLSLInstance() 73 args.fVaryingHandler->addPassThroughAttribute( in createGLSLInstance() 75 args.fVaryingHandler->addPassThroughAttribute(latticeGP.fInColor, in createGLSLInstance()
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D | GrQuadPerEdgeAA.cpp | 859 args.fVaryingHandler->emitAttributes(gp); in createGLSLInstance() 886 args.fVaryingHandler, in createGLSLInstance() 895 args.fVaryingHandler->addPassThroughAttribute(gp.fColor, args.fOutputColor, in createGLSLInstance() 912 args.fVaryingHandler->addVarying(gp.fLocalCoord.name(), &v); in createGLSLInstance() 918 args.fVaryingHandler->addPassThroughAttribute(gp.fLocalCoord, "texCoord"); in createGLSLInstance() 924 args.fVaryingHandler->addPassThroughAttribute(gp.fDomain, "domain", in createGLSLInstance() 941 args.fVaryingHandler->addVarying("coverage", &coverage); in createGLSLInstance()
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/external/skia/gm/ |
D | samplelocations.cpp | 84 args.fVaryingHandler->addVarying("coord", &coord); in onEmitCode() 86 args.fVaryingHandler->addVarying("grad", &grad); in onEmitCode()
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D | fwidth_squircle.cpp | 64 auto* varyings = args.fVaryingHandler; in onEmitCode()
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/external/skqp/gm/ |
D | fwidth_squircle.cpp | 67 auto* varyings = args.fVaryingHandler; in onEmitCode()
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/external/skqp/tests/ |
D | PrimitiveProcessorTest.cpp | 77 args.fVaryingHandler->emitAttributes(gp); in onPrepareDraws()
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