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Searched refs:fVertexInputs (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLVarying.cpp80 for (int j = 0; j < fVertexInputs.count(); ++j) { in addAttribute()
81 const GrShaderVar& attr = fVertexInputs[j]; in addAttribute()
87 fVertexInputs.push_back(var); in addAttribute()
140 this->appendDecls(fVertexInputs, inputDecls); in getVertexDecls()
DGrGLSLVarying.h86 , fVertexInputs(kVaryingsPerBlock) in GrGLSLVaryingHandler()
157 VarArray fVertexInputs; variable
/external/skqp/src/gpu/glsl/
DGrGLSLVarying.cpp80 for (int j = 0; j < fVertexInputs.count(); ++j) { in addAttribute()
81 const GrShaderVar& attr = fVertexInputs[j]; in addAttribute()
87 fVertexInputs.push_back(var); in addAttribute()
141 this->appendDecls(fVertexInputs, inputDecls); in getVertexDecls()
DGrGLSLVarying.h86 , fVertexInputs(kVaryingsPerBlock) in GrGLSLVaryingHandler()
157 VarArray fVertexInputs; variable
/external/skia/src/gpu/vk/
DGrVkVaryingHandler.cpp102 finalize_helper(fVertexInputs); in onFinalize()
/external/skqp/src/gpu/vk/
DGrVkVaryingHandler.cpp102 finalize_helper(fVertexInputs); in onFinalize()
/external/skia/src/gpu/mtl/
DGrMtlVaryingHandler.mm29 finalize_helper(fVertexInputs);
/external/skqp/src/gpu/mtl/
DGrMtlVaryingHandler.mm29 finalize_helper(fVertexInputs);