Searched refs:fWriteColor (Results 1 – 18 of 18) sorted by relevance
132 TEST_ASSERT(xpi.fBlendInfo.fWriteColor); in test_lcd_coverage()142 TEST_ASSERT(xpi.fBlendInfo.fWriteColor); in test_lcd_coverage()152 TEST_ASSERT(xpi.fBlendInfo.fWriteColor); in test_lcd_coverage()162 TEST_ASSERT(xpi.fBlendInfo.fWriteColor); in test_lcd_coverage()172 TEST_ASSERT(xpi.fBlendInfo.fWriteColor); in test_lcd_coverage()182 TEST_ASSERT(xpi.fBlendInfo.fWriteColor); in test_lcd_coverage()192 TEST_ASSERT(xpi.fBlendInfo.fWriteColor); in test_lcd_coverage()202 TEST_ASSERT(xpi.fBlendInfo.fWriteColor); in test_lcd_coverage()212 TEST_ASSERT(xpi.fBlendInfo.fWriteColor); in test_lcd_coverage()222 TEST_ASSERT(xpi.fBlendInfo.fWriteColor); in test_lcd_coverage()[all …]
134 TEST_ASSERT(xpi.fBlendInfo.fWriteColor); in test_lcd_coverage()144 TEST_ASSERT(xpi.fBlendInfo.fWriteColor); in test_lcd_coverage()154 TEST_ASSERT(xpi.fBlendInfo.fWriteColor); in test_lcd_coverage()164 TEST_ASSERT(xpi.fBlendInfo.fWriteColor); in test_lcd_coverage()174 TEST_ASSERT(xpi.fBlendInfo.fWriteColor); in test_lcd_coverage()184 TEST_ASSERT(xpi.fBlendInfo.fWriteColor); in test_lcd_coverage()194 TEST_ASSERT(xpi.fBlendInfo.fWriteColor); in test_lcd_coverage()204 TEST_ASSERT(xpi.fBlendInfo.fWriteColor); in test_lcd_coverage()214 TEST_ASSERT(xpi.fBlendInfo.fWriteColor); in test_lcd_coverage()224 TEST_ASSERT(xpi.fBlendInfo.fWriteColor); in test_lcd_coverage()[all …]
135 fWriteColor = true; in reset()144 bool fWriteColor; member
157 fWriteColor, equation_string(fEquation), coeff_string(fSrcBlend), in dump()
123 uint32_t key = blendInfo.fWriteColor; in getBlendInfoKey()
74 blendInfo->fWriteColor = false; in onGetBlendInfo()
420 blendInfo->fWriteColor = fBlendFormula.modifiesDst(); in onGetBlendInfo()
385 uint32_t key = blendInfo.fWriteColor; in get_blend_info_key()
449 if (!blendInfo.fWriteColor) { in setup_color_blend_state()
299 if (!blendInfo.fWriteColor) {
302 if (!blendInfo.fWriteColor) {
453 if (!blendInfo.fWriteColor) { in setup_color_blend_state()
2028 this->flushColorWrite(blendInfo.fWriteColor); in flushGLState()2881 !blendInfo.fWriteColor; in flushBlend()
1999 this->flushColorWrite(blendInfo.fWriteColor); in flushGLState()2869 !blendInfo.fWriteColor; in flushBlend()