Searched refs:faceCorners (Results 1 – 1 of 1) sorted by relevance
548 int faceCorners[3] = {cornerNdx, 0, 0}; in wrapCubemapCorner() local563 faceCorners[edgeNdx + 1] = (faceEdge + 1) % 4; in wrapCubemapCorner()567 faceCorners[edgeNdx + 1] = faceEdge; in wrapCubemapCorner()580 switch (faceCorners[faceNdx]) in wrapCubemapCorner()