Searched refs:fail_id (Results 1 – 1 of 1) sorted by relevance
278 TARGET_LEVEL_FAIL_ID fail_id = TARGET_LEVEL_OK; in check_level_constraints() local282 fail_id = LUMA_PIC_SIZE_TOO_LARGE; in check_level_constraints()287 fail_id = LUMA_PIC_H_SIZE_TOO_LARGE; in check_level_constraints()292 fail_id = LUMA_PIC_V_SIZE_TOO_LARGE; in check_level_constraints()297 fail_id = TOO_MANY_TILE_COLUMNS; in check_level_constraints()302 fail_id = TOO_MANY_TILES; in check_level_constraints()307 fail_id = FRAME_HEADER_RATE_TOO_HIGH; in check_level_constraints()312 fail_id = DISPLAY_RATE_TOO_HIGH; in check_level_constraints()317 fail_id = DECODE_RATE_TOO_HIGH; in check_level_constraints()322 fail_id = TILE_RATE_TOO_HIGH; in check_level_constraints()[all …]