Searched refs:fbAttachment (Results 1 – 1 of 1) sorted by relevance
949 GLuint createAndAttachRenderBuffer(GLenum rbFormat, GLenum fbAttachment);1264 GLuint RenderbufferCase::createAndAttachRenderBuffer(GLenum rbFormat, GLenum fbAttachment) in createAndAttachRenderBuffer() argument1274 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, fbAttachment, GL_RENDERBUFFER, rbName); in createAndAttachRenderBuffer()