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Searched refs:fbColorEven (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fShaderFramebufferFetchTests.cpp1052 void genFramebufferWithGrid (const tcu::Vec4& fbColorEven, const tcu::Vec4& fbColorOdd);
1053 …tcu::TextureLevel genReferenceTexture (const tcu::Vec4& fbColorEven, const tcu::Vec4& fbColorOdd…
1084 void FragmentDiscardTestCase::genFramebufferWithGrid (const tcu::Vec4& fbColorEven, const tcu::Vec4… in genFramebufferWithGrid() argument
1094 tcu::fillWithGrid(data.getAccess(), 8, fbColorEven, fbColorOdd); in genFramebufferWithGrid()
1103 tcu::TextureLevel FragmentDiscardTestCase::genReferenceTexture (const tcu::Vec4& fbColorEven, const… in genReferenceTexture() argument
1106 tcu::fillWithGrid(reference.getAccess(), 8, fbColorEven + fbColorEven, fbColorOdd); in genReferenceTexture()
1113 const tcu::Vec4 fbColorEven = scaleColorValue(m_texFmt, tcu::Vec4(0.5f, 0.0f, 1.0f, 1.0f)); in iterate() local
1116 tcu::TextureLevel reference = genReferenceTexture(fbColorEven, fbColorOdd); in iterate()
1118 genFramebufferWithGrid(fbColorEven, fbColorOdd); in iterate()
1120 genUniformColor(fbColorEven); in iterate()