Searched refs:fboA (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fFboRenderTest.cpp | 642 Framebuffer fboA(context, m_config, width, height); in render() local 643 fboA.checkCompleteness(); in render() 657 …context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fboA.getColorBuf… in render() 661 …context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, fboA.getCol… in render() 672 context.bindFramebuffer(GL_FRAMEBUFFER, fboA.getFramebuffer()); in render() 722 if (fboA.getConfig().colorType == GL_TEXTURE_2D) in render() 727 context.bindTexture(GL_TEXTURE_2D, fboA.getColorBuffer()); in render() 733 …readPixels(context, dst, 0, 0, width, height, glu::mapGLInternalFormat(fboA.getConfig().colorForma… in render() 879 Framebuffer fboA(context, m_config, width, height); in render() local 880 fboA.checkCompleteness(); in render() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fFboRenderTest.cpp | 885 Framebuffer fboA(context, getConfig(), m_fboAWidth, m_fboAHeight); in render() local 886 fboA.checkCompleteness(); in render() 887 context.bindFramebuffer(GL_FRAMEBUFFER, fboA.getFramebuffer()); in render() 910 context.bindTexture(GL_TEXTURE_2D, fboA.getColorbuffer()); in render() 1228 Framebuffer fboA(context, getConfig(), width, height); in render() local 1229 fboA.checkCompleteness(); in render() 1242 …context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fboA.getColorbuf… in render() 1246 …context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, fboA.getCol… in render() 1257 context.bindFramebuffer(GL_FRAMEBUFFER, fboA.getFramebuffer()); in render() 1308 if (fboA.getConfig().colorbufferType == GL_TEXTURE_2D) in render() [all …]
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