Searched refs:fboID (Results 1 – 1 of 1) sorted by relevance
359 GLuint fboID = 0; in genMultisampleTexture() local375 gl.genFramebuffers (1, &fboID); in genMultisampleTexture()376 gl.bindFramebuffer (GL_FRAMEBUFFER, fboID); in genMultisampleTexture()417 gl.deleteFramebuffers (1, &fboID); in genMultisampleTexture()