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Searched refs:fboTarget (Results 1 – 5 of 5) sorted by relevance

/external/skqp/src/gpu/gl/
DGrGLGpu.h176 void bindFramebuffer(GrGLenum fboTarget, GrGLuint fboid);
405 void bindSurfaceFBOForPixelOps(GrSurface* surface, GrGLenum fboTarget, GrGLIRect* viewport,
409 void unbindTextureFBOForPixelOps(GrGLenum fboTarget, GrSurface* surface);
DGrGLGpu.cpp3184 void GrGLGpu::bindSurfaceFBOForPixelOps(GrSurface* surface, GrGLenum fboTarget, GrGLIRect* viewport, in bindSurfaceFBOForPixelOps() argument
3199 this->bindFramebuffer(fboTarget, *tempFBOID); in bindSurfaceFBOForPixelOps()
3200 GR_GL_CALL(this->glInterface(), FramebufferTexture2D(fboTarget, in bindSurfaceFBOForPixelOps()
3211 this->bindFramebuffer(fboTarget, rt->renderFBOID()); in bindSurfaceFBOForPixelOps()
3216 void GrGLGpu::unbindTextureFBOForPixelOps(GrGLenum fboTarget, GrSurface* surface) { in unbindTextureFBOForPixelOps() argument
3221 GR_GL_CALL(this->glInterface(), FramebufferTexture2D(fboTarget, in unbindTextureFBOForPixelOps()
/external/skia/src/gpu/gl/
DGrGLGpu.h176 void bindFramebuffer(GrGLenum fboTarget, GrGLuint fboid);
417 void bindSurfaceFBOForPixelOps(GrSurface* surface, GrGLenum fboTarget, GrGLIRect* viewport,
421 void unbindTextureFBOForPixelOps(GrGLenum fboTarget, GrSurface* surface);
DGrGLGpu.cpp3212 void GrGLGpu::bindSurfaceFBOForPixelOps(GrSurface* surface, GrGLenum fboTarget, GrGLIRect* viewport, in bindSurfaceFBOForPixelOps() argument
3227 this->bindFramebuffer(fboTarget, *tempFBOID); in bindSurfaceFBOForPixelOps()
3228 GR_GL_CALL(this->glInterface(), FramebufferTexture2D(fboTarget, in bindSurfaceFBOForPixelOps()
3239 this->bindFramebuffer(fboTarget, rt->renderFBOID()); in bindSurfaceFBOForPixelOps()
3244 void GrGLGpu::unbindTextureFBOForPixelOps(GrGLenum fboTarget, GrSurface* surface) { in unbindTextureFBOForPixelOps() argument
3249 GR_GL_CALL(this->glInterface(), FramebufferTexture2D(fboTarget, in unbindTextureFBOForPixelOps()
/external/deqp/modules/gles3/functional/
Des3fFboInvalidateTests.cpp138 …, const char* name, const char* description, deUint32 buffers, deUint32 fboTarget = GL_FRAMEBUFFER) in InvalidateDefaultFramebufferRenderCase() argument
141 , m_fboTarget (fboTarget) in InvalidateDefaultFramebufferRenderCase()